8 research outputs found
Application of Particle Swarm Optimization to Formative E-Assessment in Project Management
The current paper describes the application of Particle Swarm Optimization algorithm to the formative e-assessment problem in project management. The proposed approach resolves the issue of personalization, by taking into account, when selecting the item tests in an e-assessment, the following elements: the ability level of the user, the targeted difficulty of the test and the learning objectives, represented by project management concepts which have to be checked. The e-assessment tool in which the Particle Swarm Optimization algorithm is integrated is also presented. Experimental results and comparison with other algorithms used in item tests selection prove the suitability of the proposed approach to the formative e-assessment domain. The study is presented in the framework of other evolutionary and genetic algorithms applied in e-education.Particle Swarm Optimization, Genetic Algorithms, Evolutionary Algorithms, Formative E-assessment, E-education
A Training Software Platform for the Research Projects Evaluation
The paper presents a training software platform which can be used by the evaluators for learning how to perform the research project evaluation and how to document the whole process, writing consistent comments. For the moment, the platform is ready for use on the proposals evaluation phase, but it can be easier extended in order to also cover the interim and the final evaluations of the research projects.services; goods; industrial society; knowledge-based society.
Flexible Virtual Reality System for Neurorehabilitation and Quality of Life Improvement
As life expectancy is mostly increasing, the incidence of many neurological
disorders is also constantly growing. For improving the physical functions
affected by a neurological disorder, rehabilitation procedures are mandatory,
and they must be performed regularly. Unfortunately, neurorehabilitation
procedures have disadvantages in terms of costs, accessibility and a lack of
therapists. This paper presents Immersive Neurorehabilitation Exercises Using
Virtual Reality (INREX-VR), our innovative immersive neurorehabilitation system
using virtual reality. The system is based on a thorough research methodology
and is able to capture real-time user movements and evaluate joint mobility for
both upper and lower limbs, record training sessions and save electromyography
data. The use of the first-person perspective increases immersion, and the
joint range of motion is calculated with the help of both the HTC Vive system
and inverse kinematics principles applied on skeleton rigs. Tutorial exercises
are demonstrated by a virtual therapist, as they were recorded with real-life
physicians, and sessions can be monitored and configured through tele-medicine.
Complex movements are practiced in gamified settings, encouraging
self-improvement and competition. Finally, we proposed a training plan and
preliminary tests which show promising results in terms of accuracy and user
feedback. As future developments, we plan to improve the system's accuracy and
investigate a wireless alternative based on neural networks.Comment: 47 pages, 20 figures, 17 tables (including annexes), part of the MDPI
Sesnsors "Special Issue Smart Sensors and Measurements Methods for Quality of
Life and Ambient Assisted Living
Self-Organizing Equilibrium Patterns of Multiple Permanent Magnets Floating Freely under the Action of a Central Attractive Magnetic Force
The present communication revisits the almost century-and-a-half-old problem of some identical small magnets floating freely on the water’s surface under the action of a superimposing magnetic field created by a stronger magnet placed above them. Originally introduced and performed by Alfred Marshall Mayer and reported in a series of articles starting from 1878 onward, the proposed experiments were intended to provide a model (theoretical and educational) for the building block of matter that, at a microscopic level, is the atom. The self-organizing patterns formed by the repelling small magnets under the influence of a single attractive central force are presented in a slightly different reenactment of the original experiments. Although the set-up is characterized by an axially symmetric magnetostatic structure, and the floated magnets are all identical, the resulting equilibrium patterns are not necessarily symmetrical, as one would expect. To the authors’ best knowledge, the present communication proposes for the first time a quantitative approach to that extremely complex conceptual problem by providing a methodology for computing the equilibrium point coordinates in the case of n = 1…20 floating magnets, as proposed by the original A.M. Mayer experiments. A good agreement between the experiments and computed data was demonstrated for n = 2…15 (1st variant), but it was less accurate while still preserving the experimental set-up configurations for n = 15 (2nd variant)…20. Finally, this study draws the conclusions from the performed experiments and their corresponding computer simulations, identifies some open issues, and outlines possible solutions to address them, as well as future developments concerning the subject in general